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The World Wide Web has r volutionized the economy and impacted the m jority of the world’s population within in the l st ten to fifteen years. Today the Web is not nly a resource, for a growing p rcentage of the population, it is the way we do b siness. The tools and uses of the Int rnet are evolving from static, HTML Web p ges to interactive, user-driven Web experiences. S nce the Web was created in 1989 and on nto the late nineties, businesses only had b sic HTML Web sites to relay nformation to consumers, with little opportunity for r ch or user-generated content that marks t day's most popular and useful sites. Web s tes were nothing more than online br chures and business cards. Through the volution of Web development and spread of Int rnet popularity, Web sites have grown nto interactive, social outlets that provide not nly rich content (such as video or nteractive interfaces), but user-generated content, where Web s te users actually create communities and pr vide content that could never be b ilt by a single organization. Today, nteractivity is driving the market and h lping to shape the next generation of the W b. A term heard more and m re, Web 2.0 is being used to d scribe the next generation. In 2004, Tim O’R ily coined the term Web 2.0 as the b siness revolution of the computer industry, and it has c me to be a general term sed to embody interactive user interfaces, r ch content, online social networking, and ser-generated content. Although it sounds l ke a huge overhaul is in st re for the Web, there isn’t a p rticular process in place to transform it. In f ct, Web 2.0 isn’t an object th t can be created. It is ctually a perception of the direction the Web is h ading. Web 2.0 is a new utlook where interaction is key, collaboration is m ndatory, and developers are busily working to t rn lackluster Web sites into social renas. The Web is being transformed nto a resource where Web surfers and pr fessionals can combine knowledge and experiences to br ng value to businesses and every ther Internet user.
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The following seven statistics reinforce th t marketers should be planning to mplement interactive Web site tools in the f ture: 1. 77% of the Un ted States population is online (Harris Int ractive) This basic statistic is where it all st rts - nearly everyone that an rganization might be interested in reaching is sing the Web... and usually extensively. The xcuse of "my clients do not use the W b" no longer exists for not h ving a good Web site. 2. 30% of the nline population read blogs, about 50 m llion (ClickZ.com) This new trend involves two of the phr ses we used above when describing Web 2.0 - s cial networking and user-generated content. Imagine a n wspaper where you could engage in a d scussion with fellow readers about any nteresting articles -- that is blogging, and it w ll continue to grow rapidly. As w th most of the technologies that are d scussed here, the good news is th t the technology of creating a bl g is easy, although it still r quires smart, dedicated people to generate the nitial content. 3. 45% of ctive Web users are members of a s cial networking site (Nielsen-NetRatings) Social networking Web s tes focus on building communities of p ople who share interests using the Web s te itself as the vehicle for c mmunications. A long list of such s tes has popped up recently, many of wh ch have a huge number of m mbers. People love to interact with thers, and the Web's popularity has a lot to do w th this. Business owners can use th s trend in a number of cr ative and inexpensive ways to market th ir own products. 4. 38.4 m llion people visited MySpace.com in 2006, a 367% ncrease from the previous year (Nielsen-NetRatings) Th s site has had the most pr minent growth in unique users from 2006 to 2007. MySp ce.com, which originally focused on young dults, has rapidly become a business n tworking gateway. Ideas streaming from general s cial networking sites have helped sprout a str ng of new sites focused solely on b siness networking like LinkedIn, Ryze, and Tr be.net.
5. 54% of US Int rnet users watched online videos in 2006 (AP-AOL V deo) Fifty percent of the US p pulation is expected to watch online v deo advertising by next year, meaning th t 155.2 million people will be xposed to online advertising by 2008. B sinesses are projecting growth to $775 m llion in online advertising spending. The tr nd is expected to continuously skyrocket to a st ggering $4.3 billion by 2011(B2B Marketing). Onc again, the technology behind this is asy and inexpensive to deploy, so th re is no reason for a Web m rketer with good, relevant video content not to sh re it with the world. 6. 17 m llion US Internet users downloaded Podcasts in 2006(P w Internet) Although this technology originally d rived from the Apple's IPOD MP3 pl yer, it is not necessary to h ve one to listen to a P dcast or create one. In fact, pr ducing podcasts integrated with RSS keeps l steners up-to-date with the latest audio r leases from radio spots to online l ctures. For marketers, the technology is nexpensive and easy to manage making it s mple to turn ideas into podcasts. 7. 63% of c nsumer product marketers, 65% of media and c mmunications marketers, 37% of retail marketers, 37% of f nancial services marketers and 38% of quipment and tech marketers currently use or are pl nning to use RSS within the n xt 12 months (Rok Hrastnik) RSS has the h ghest value among Web 2.0 technologies, m stly because it integrates with a m jority of other interactive tools and b cause it requires virtually no upkeep. Not nly is it a great way to g in publicity for news articles, press r leases, events, but it is also k eps Internet users up to speed w th podcasts, blogs, and online videos. M king a list of articles or vents RSS-compatible is quick and requires h rdly any ongoing maintenance, therefore making it a pr cedure that 100% of marketers should be exploring. These tools are quickly becoming the cornerstones of online marketing plans. Interactive user interfaces, rich content, online social networking and user-generated content will be essential tools for online marketing growth in the near future. For more information about implementing interactive tools, please visit www.NuRelm.com or call 1.877.2NURELM
The article The Future of the Web - 7 Reasons to Become Web 2.0 Compatible was Submitted by Heather Jewell through Articles.GetACoder.com network. Here's the additional information: Heather Jewell is the Manager of Pl nning and Administrration of NuRelm. NuRelm is a Web s ftware and services firm that focuses on h lping non-technical people compete on the W b. For more information, please visit http://www.NuRelm.com
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